
using System.Collections;
using System.Collections.Generic;
using System.Net.WebSockets;
using UnityEngine;
namespace SinceTimes.NetWork
{
    public class WebSocketListener : MonoBehaviour
    {
        //WebSocketServer WS;
        // Start is called before the first frame update
        void Start()
        {
            //WS = new WebSocketServer("ws://127.0.0.1:9898");

            //WS.StartAsync();
        }

        

        // Update is called once per frame
        void Update()
        {

        }
    }

}
